Game AI Programming
Bring game worlds to life by programming intelligent non-player characters (NPCs). Learn about pathfinding, behavior trees, state machines, and other AI techniques used in modern games.
436 courses
🎓 With certificate
Build Games with Flutter Flame by Conversing with Gemini and Claude
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K32.000
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Introduction to Rule-Based Programming with CLIPS
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K32.000
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AI Agent Evaluation: Optimize Performance with Structured Experiments
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K32.000
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Designing AI Agents: Memory, State, and Performance Evaluation
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K32.000
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Building Declarative AI Agents with TypeSpec
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K32.000
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🎓 With certificate
Integrating MakeCode Arcade into Classroom Learning
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K32.000
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Teaching AP Computer Science Principles with MakeCode Arcade
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Facilitating Minecraft Hour of AI in the Classroom
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Building Agentic AI Systems: A Beginner's Guide
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K32.000
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Agentic AI Fundamentals: Design and Build Autonomous Systems
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K32.000
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Agentic AI Foundations with MERN and RAG
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Foundations of AI Agents
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AI Agents for Game Design Foundations
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K32.000
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Build Agentic AI Systems with MCP
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K32.000
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Foundations of AI Agent Design
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K32.000
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AI for Game Development: Build Your First Interactive Game
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K32.000
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Multiagent Systems: Fundamentals for Developers
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K32.000
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AI for Game Design: A Beginner's Guide
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Python Problem Solving: Build Basic Video Games
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K32.000
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Procedural Maze Generation and Algorithms
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K32.000
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Unity AI: Core Concepts for Game Behavior
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K32.000
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Unity Game AI: Build Intelligent Behavior Trees
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K32.000
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Unity 3D Game Development: Scripting and AI Systems
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K32.000
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Building Game AI in Unreal Engine 5
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K32.000
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Showing 73–96 of 436 courses