Hands-Free Interaction: Eye Tracking and Voice Commands on HoloLens 2
Learn to design and implement gaze-based targeting and speech recognition subsystems to build natural, accessible hands-free experiences on HoloLens 2.
-
๐ฌ
AI instructor
Ask about any lesson and get a clear answer instantly, anytime. -
๐
Start anytime
No schedules or deadlines โ learn at your own pace, whenever suits you. -
๐
In English
Lessons, tasks and certificate โ all fully in your language.
About this course
Creating intuitive spatial computing applications requires moving beyond physical controllers and hand gestures. Designing for hands-free environments opens up powerful accessibility options and streamlined workflows for frontline workers and everyday users alike.
This written course guides you through the foundational concepts and practical implementation of eye tracking and voice commands on HoloLens 2. You will transition from understanding spatial input theories to configuring fully responsive, gaze-aware, and speech-activated virtual objects.
What you'll learn:
- Understand foundational eye-tracking concepts and gaze-based selection mechanics
- Configure voice commands and speech recognition subsystems for natural language input
- Implement gaze-aware object behaviors that react when a user looks at them
- Apply modern Mixed Reality Toolkit (MRTK) interaction profiles to streamline setup
- Design accessible, hands-free user interfaces using best practices in spatial UX
- Troubleshoot common calibration and environmental tracking challenges in mixed reality
You will begin by learning core spatial computing terminology and configuration basics before moving into step-by-step implementation strategies. The text-based lessons then walk you through code structures and configuration settings to connect gaze and speech inputs to object actions.
This course is designed for beginning developers, UX designers, and spatial computing enthusiasts. No prior experience with HoloLens development is required, though a basic familiarity with object-oriented programming concepts is helpful.
Start reading today to build more natural and accessible interactive experiences in mixed reality.
What you'll get
-
๐
Certificate of completion
Add it to your LinkedIn profile -
๐ฌ
Personal AI tutor
Stuck on a lesson? Ask your built-in tutor anything, any time. -
๐ง
Audio version included
Learn on the go โ no screen needed -
โพ๏ธ
Lifetime access
Come back anytime, no expiry -
๐ฑ
Phone or computer
Works anywhere, any device -
๐ธ
14-day refund
No questions asked -
โก
Short & focused
2h 30m of practical content
Reviews
No reviews yet โ be the first to share your experience.
Learners also took
๐ Most popular
๐ With certificate
Introduction to Unreal Engine 5 Lighting, Fog, and Post-Processing
Certificate
Hands-on
โฎ54 000
→
๐ Studentsโ pick
๐ With certificate
Unity Shader Graph Foundations: Crafting Game Visuals and VFX
Certificate
Hands-on
โฎ54 000
→
๐ฅ In demand
๐ With certificate
3D Graphics Development with Modern OpenGL and C++
Certificate
Hands-on
โฎ54 000
→
โก Best to start
๐ With certificate
Unreal Engine Game UI: Build AAA-Style Menus and HUDs
Certificate
Hands-on
โฎ54 000
→
Frequently asked
What do I need to take this course? +
Just a phone or computer with internet. No installs, no special hardware.
How do I pay? +
By card via Stripe. We donโt store card details โ Stripe handles them securely.
Can I get a refund? +
Yes โ full refund within 14 days, no questions asked.
How long will I have access? +
Forever. Once you purchase, the course is yours to revisit anytime.
Will I get a certificate? +
Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.
Built for learners in
Tech
Design
Finance
Marketing
Healthcare
Education
Hospitality
Manufacturing