Great content and presented in a really engaging way. I appreciated the real-world applications.
Building Mixed Reality Games with Unity and Horizon OS
Learn to design, develop, and publish immersive XR experiences for Quest headsets using hands-on Unity workflows and spatial design principles.
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AI instructor
Ask about any lesson and get a clear answer instantly, anytime. -
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Start anytime
No schedules or deadlines โ learn at your own pace, whenever suits you. -
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In English
Lessons, tasks and certificate โ all fully in your language.
About this course
The demand for immersive spatial experiences is growing rapidly, opening up incredible opportunities for creators to build the next generation of games. If you want to transition from traditional game development to the exciting world of mixed reality, understanding how to blend the physical and digital worlds is the essential first step.
This course guides you through the foundational concepts of spatial computing and mixed reality development. You will learn how to configure your development environment, implement core interactions, and leverage advanced features like scene understanding and hand tracking to build highly interactive experiences ready for the Horizon Store.
What you'll learn:
- Understand the core principles of spatial computing, XR terminology, and Horizon OS architecture
- Configure Unity projects for modern mixed reality deployment using current XR plugin frameworks
- Implement natural interactions including hand tracking, controller inputs, and spatial audio
- Apply scene understanding and passthrough technologies to blend virtual content with physical environments
- Utilize the Mixed Reality Utility Kit (MRUK) for smart object positioning and depth-based occlusion
- Optimize performance and user comfort specifically for standalone mobile XR hardware
- Prepare and package your mixed reality application for publication on the Horizon Store
You will start by exploring foundational XR concepts and setting up your Unity workspace. From there, you will progress through written tutorials and conceptual guides covering hand tracking, environmental meshing, and spatial design best practices, culminating in a clear roadmap for publishing your creation.
This course is designed for aspiring XR developers, game creators, and Unity enthusiasts who want to enter the mixed reality space. No prior XR experience is required, though a basic familiarity with the Unity interface and C# scripting will help you get the most out of the material.
Start reading today and take your first step toward building the future of spatial entertainment.
What you'll get
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Certificate of completion
Add it to your LinkedIn profile -
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Personal AI tutor
Stuck on a lesson? Ask your built-in tutor anything, any time. -
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Audio version included
Learn on the go โ no screen needed -
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Lifetime access
Come back anytime, no expiry -
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Phone or computer
Works anywhere, any device -
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14-day refund
No questions asked -
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Short & focused
2h 36m of practical content
Reviews (2)
Good content, though some parts felt a bit rushed. Overall a solid learning experience.
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Frequently asked
What do I need to take this course? +
Just a phone or computer with internet. No installs, no special hardware.
How do I pay? +
By card via Stripe. We donโt store card details โ Stripe handles them securely.
Can I get a refund? +
Yes โ full refund within 14 days, no questions asked.
How long will I have access? +
Forever. Once you purchase, the course is yours to revisit anytime.
Will I get a certificate? +
Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.
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