Designing and Teaching Introductory Programming โ€” WalkSelf
โฑ 2h 48m ๐Ÿ“š 28 lessons ๐ŸŽง Audio version

Designing and Teaching Introductory Programming

Learn the pedagogical strategies and curriculum design principles needed to teach programming effectively to beginners.

  • ๐Ÿ’ฌ AI instructor
    Ask about any lesson and get a clear answer instantly, anytime.
  • ๐Ÿ• Start anytime
    No schedules or deadlines โ€” learn at your own pace, whenever suits you.
  • ๐ŸŒ In English
    Lessons, tasks and certificate โ€” all fully in your language.

About this course

Teaching programming to beginners is a unique challenge that requires far more than just knowing how to code. To help students succeed, educators must understand how novices learn, where they get stuck, and how to structure concepts to prevent cognitive overload. This course provides a clear, step-by-step guide to designing, structuring, and delivering an introductory programming curriculum that keeps students engaged and motivated. Through this comprehensive text-based program, you will transition from a developer or general educator into an effective programming instructor. You will explore foundational educational theories specifically applied to computer science, learn how to sequence topics logically, and discover how to write assignments that foster deep understanding rather than frustration. What you'll learn: - Understand the core principles of computer science pedagogy and cognitive load theory. - Design scaffolded coding exercises that build learner confidence step-by-step. - Formulate clear learning objectives and structured lesson plans for fundamental programming concepts. - Evaluate the pedagogical pros and cons of different programming languages for beginners. - Implement active learning strategies, peer instruction, and interactive reading exercises. - Create fair assessment rubrics and understand the role of automated feedback in student learning. This course begins with foundational definitions and key terminology in educational theory before moving into practical syllabus design, exercise construction, and assessment strategies. You will read detailed explanations, analyze successful curriculum case studies, and complete written design exercises to build your own course framework. This course is designed for schoolteachers, university teaching assistants, online instructors, and developers transitioning into education. No prior background in teaching or pedagogy is required. Start shaping the next generation of software developers with proven pedagogical techniques.

What you'll get

  • ๐Ÿ“œ Certificate of completion
    Add it to your LinkedIn profile
  • ๐Ÿ’ฌ Personal AI tutor
    Stuck on a lesson? Ask your built-in tutor anything, any time.
  • ๐ŸŽง Audio version included
    Learn on the go โ€” no screen needed
  • โ™พ๏ธ Lifetime access
    Come back anytime, no expiry
  • ๐Ÿ“ฑ Phone or computer
    Works anywhere, any device
  • ๐Ÿ’ธ 14-day refund
    No questions asked
  • โšก Short & focused
    2h 48m of practical content

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Frequently asked

What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We donโ€™t store card details โ€” Stripe handles them securely.

Can I get a refund? +

Yes โ€” full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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