Sci-Fi 3D Asset Creation in Blender and Substance Painter โ€” WalkSelf
โฑ 2h 42m ๐Ÿ“š 27 lessons ๐ŸŽง Audio version

Sci-Fi 3D Asset Creation in Blender and Substance Painter

Learn the complete hard-surface modeling and texturing workflow to design stunning sci-fi game assets from scratch using Blender and Substance Painter.

  • ๐Ÿ’ฌ AI instructor
    Ask about any lesson and get a clear answer instantly, anytime.
  • ๐Ÿ• Start anytime
    No schedules or deadlines โ€” learn at your own pace, whenever suits you.
  • ๐ŸŒ In English
    Lessons, tasks and certificate โ€” all fully in your language.

About this course

Designing high-quality science fiction assets for modern games requires a solid grasp of both hard-surface modeling and realistic texturing. This comprehensive text-based guide walks you through the entire creative pipeline, from initial block-out to final game-ready setup. You will master the fundamentals of creating a sci-fi weapon asset, understanding how to transition seamlessly between modeling in Blender and texturing in Substance Painter. By focusing on professional workflows, topology optimization, and physically based rendering (PBR) principles, you will gain the skills needed to build your own portfolio-ready 3D models. What you'll learn: - Understand foundational hard-surface modeling concepts and essential tools in Blender. - Build a detailed sci-fi asset step-by-step, focusing on clean topology and form. - Apply non-destructive modeling techniques to add intricate mechanical details. - Prepare your 3D models for texturing with efficient UV unwrapping and packing. - Master PBR texturing workflows in Substance Painter to create realistic metal, paint, and wear. - Configure materials and render your final assets using Cycles and Eevee. - Export and set up your completed models for real-time game engines like Unity. The course starts with core definitions and interface basics before guiding you through written, step-by-step tutorials on modeling, detailing, unwrapping, texturing, and rendering. You will also explore conceptual workflows for designing complex sci-fi machinery like droids and mechs. This course is designed for aspiring 3D artists, game developers, and beginners looking to learn asset creation. No prior experience with Blender or Substance Painter is required. Start reading today to unlock the secrets of professional sci-fi asset design.

What you'll get

  • ๐Ÿ“œ Certificate of completion
    Add it to your LinkedIn profile
  • ๐Ÿ’ฌ Personal AI tutor
    Stuck on a lesson? Ask your built-in tutor anything, any time.
  • ๐ŸŽง Audio version included
    Learn on the go โ€” no screen needed
  • โ™พ๏ธ Lifetime access
    Come back anytime, no expiry
  • ๐Ÿ“ฑ Phone or computer
    Works anywhere, any device
  • ๐Ÿ’ธ 14-day refund
    No questions asked
  • โšก Short & focused
    2h 42m of practical content

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Frequently asked

What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We donโ€™t store card details โ€” Stripe handles them securely.

Can I get a refund? +

Yes โ€” full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

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