Designing Math Games for Educational Impact โ€” WalkSelf
โฑ 2 jam 36 mnt ๐Ÿ“š 26 pelajaran

Designing Math Games for Educational Impact

Learn to evaluate, design, and implement engaging math games that align with educational standards and learning rubrics.

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Tentang kursus ini

Educational games are powerful tools for learning, but only when they balance engagement with clear academic outcomes. This text-based course guides you through the foundational principles of designing and evaluating math games that truly teach. You will start with the core theories of educational play, understanding how cognitive development and curriculum standards intersect with game mechanics. By reading through structured explanations and analyzing real-world design scenarios, you will learn how to create and apply evaluation rubrics to measure the pedagogical effectiveness of any math game. You will also explore modern learning design principles, including adaptive difficulty, feedback loops, and inclusive design for diverse learners. What you'll learn: - Understand the foundational theories of play-based learning and cognitive development in mathematics. - Analyze game mechanics to ensure they reinforce core mathematical concepts rather than distracting from them. - Design comprehensive evaluation rubrics to assess the educational value and engagement level of math games. - Apply scaffolding and adaptive difficulty strategies to support learners of varying ability levels. - Create structured game blueprints that align with modern primary and secondary education curriculum standards. - Evaluate accessibility and inclusive design principles to make math games usable for all students. This course begins with key terminology, basic pedagogical concepts, and foundational definitions before moving into practical game analysis and rubric design. You will read comprehensive breakdowns of successful educational games and practice drafting your own rubric criteria. This course is designed for aspiring educators, curriculum developers, instructional designers, and game developers looking to enter the educational space. No prior experience in teaching or game design is required. Start reading to transform how students experience mathematics.

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  • ๐Ÿ’ธ Pengembalian 14 hari
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  • โšก Singkat dan fokus
    2 jam 36 mnt konten praktis

Ulasan

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Pertanyaan umum

Apa yang saya butuhkan untuk mengikuti kursus ini? +

Cukup ponsel atau komputer dengan internet. Tidak ada instalasi atau perangkat khusus.

Bagaimana cara membayar? +

Dengan kartu via Stripe. Kami tidak menyimpan detail kartu โ€” Stripe menanganinya dengan aman.

Bisakah saya mendapat refund? +

Ya โ€” refund penuh dalam 14 hari, tanpa pertanyaan.

Berapa lama saya akan punya akses? +

Selamanya. Setelah membeli, kursus jadi milik Anda untuk dikunjungi lagi kapan saja.

Apakah saya akan mendapat sertifikat? +

Ya. Setelah selesai, Anda akan menerima sertifikat yang bisa ditambahkan ke profil LinkedIn.

Dibuat untuk pelajar di
Teknologi Desain Keuangan Pemasaran Kesehatan Pendidikan Perhotelan Manufaktur