Three.js Raycasting: Selecting and Dragging 3D Objects โ€” WalkSelf
โฑ 3h ๐Ÿ“š 30 lessons

Three.js Raycasting: Selecting and Dragging 3D Objects

Build interactive 3D web experiences by learning how to detect mouse clicks, select objects, and drag them in Three.js using the Raycaster.

  • ๐Ÿ’ฌ AI instructor
    Ask about any lesson and get a clear answer instantly, anytime.
  • ๐Ÿ• Start anytime
    No schedules or deadlines โ€” learn at your own pace, whenever suits you.
  • ๐ŸŒ In English
    Lessons, tasks and certificate โ€” all fully in your language.

About this course

Creating beautiful 3D scenes in the browser is only the first step; making them interactive is what truly brings them to life. By understanding how to connect 2D screen coordinates with a 3D coordinate system, you can build engaging, responsive web experiences. In this text-based course, you will learn how to implement selection and dragging mechanics in Three.js. You will master the fundamentals of the Raycaster, handle mouse events efficiently, and manipulate 3D objects in real time based on user input. What you'll learn: - Understand the core concepts of 3D projection, normalized device coordinates, and raycasting. - Configure the Three.js Raycaster to detect intersections between the user's mouse and 3D meshes. - Implement object selection and visual feedback states like highlighting and color changes. - Build smooth click-and-drag mechanics to move 3D objects across a virtual plane. - Apply event throttling and performance optimization techniques to keep animations running smoothly. - Structure your interactive code using modern JavaScript conventions and clean event listeners. You will start with foundational 3D mathematics and coordinate systems before moving step-by-step through setting up raycasting, handling user input, and implementing drag-and-drop logic. Each concept is explained through clear written instructions and practical code snippets. This course is designed for web developers and designers who have a basic understanding of HTML, CSS, and JavaScript, and want to add interactivity to their Three.js projects. No prior advanced mathematics or 3D physics experience is required. Start reading today to transform your static 3D scenes into fully interactive web applications.

What you'll get

  • ๐Ÿ“œ Certificate of completion
    Add it to your LinkedIn profile
  • ๐Ÿ’ฌ Personal AI tutor
    Stuck on a lesson? Ask your built-in tutor anything, any time.
  • โ™พ๏ธ Lifetime access
    Come back anytime, no expiry
  • ๐Ÿ“ฑ Phone or computer
    Works anywhere, any device
  • ๐Ÿ’ธ 14-day refund
    No questions asked
  • โšก Short & focused
    3h of practical content

Reviews

No reviews yet โ€” be the first to share your experience.

Write a review

โ˜†โ˜†โ˜†โ˜†โ˜†
You'll be asked to sign in after sending โ€” your draft is saved.

Learners also took

Frequently asked

What do I need to take this course? +

Just a phone or computer with internet. No installs, no special hardware.

How do I pay? +

By card via Stripe. We donโ€™t store card details โ€” Stripe handles them securely.

Can I get a refund? +

Yes โ€” full refund within 14 days, no questions asked.

How long will I have access? +

Forever. Once you purchase, the course is yours to revisit anytime.

Will I get a certificate? +

Yes. On completion you'll receive a certificate you can add to your LinkedIn profile.

Built for learners in
Tech Design Finance Marketing Healthcare Education Hospitality Manufacturing